Lizard man wrote:the environment is destructible in ut2007?
Well, it seems so. I think that's why it was shown in the video. But I think, you can't destroy the whole level - that would be awful. Maybe, the map designer can specify which parts are destroyable - preferable those that are critical for statical reasons (just like the arc in the video).
Anything else wouldn't make sense. Imagine, you could just bomb yourself a straight way to the enemy core in an Onslaught level (or Warfare then). This would destroy all strategy and make tactical positions along the way senseless. Just think about it in ONS-BattlefrontRilez, for example, and imagine, you could enter the bunkers through the ceiling.
Coco.
what i mean is that trees and junk can be destroyed not like the all level or else mappers would go insane seing ppl just nuke their beloved creations