New Maps

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}TCP{^AngLoid
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New Maps

Post by }TCP{^AngLoid »

Hey Chaps 8)

ive just completed a new map named sinfonia2 for unreal 1 . i suspect that there may be one already but i aint seen one :P so here is another one ..if there is one.. :? enyway you can get it here :-


http://homepage.ntlworld.com/g.lewin1/dmsinfonia2.zip

:mrgreen:
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Kobra
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Post by Kobra »

Hey Chip, lol

can you show some screenshots couse it seems like i cant start it couse i dont have installed any patches for my unreal...

BTW: anyone knew how to make a CD-image file of unreal without a CD-Burner?
at least i could work with the editor till my PC works again...
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}TCP{^AngLoid
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Post by }TCP{^AngLoid »

Hi fur i wonderd where you had got to :)

Here are some screenies :P

bit dark sry:P

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sry m8 dunno about cd image thingie
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}TCP{Carnage
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Post by }TCP{Carnage »

Well for the cd image u can use a lot of programs ..
Nero / winiso ..

Then just open it with deamon tools
Patience Is A Virtue
Anger Is A Gift

Unreal 1 - 32 slot 227h- }TCP{ Funhouse #6 [MonsterMash !!][url=unreal://95.170.68.21:8218]-:: Go There ::-[/url]
Unreal 1 - 8 slot 227f - }TCP{ Funhouse #7 [TeamArenaMaster !!] [url=unreal://tcpclan.nl:8888]-:: Go There ::-[/url]
UT2004 - 12 slot }TCP{ Funhouse #1 [TAM / Freezetag] !! [url=ut2004://95.170.68.21:8318]-:: Go There ::-[/url]
UT2004 - 32 slot }TCP{ Funhouse #2 [Freon Madness] !! [url=ut2004://95.170.68.21:9118]-:: Go There ::-[/url]
UT2004 - 2/4 slot }TCP{ Funhouse #3 [1vs1 or 2 vs 2] !! [url=ut2004://tcpclan.nl:7777]-:: Go There ::-[/url]
UT2004 - 12 slot }TCP{ Funhouse #4 [ONS/TAM/AM/Moso 12p] !! [url=ut2004://85.17.208.88:7777]-:: Go There ::-[/url]
UT2004 - 8 slot }TCP{FunHouse #5 [TAM/1on1-DM] !! [url=ut2004://46.228.201.243:7777]-:: Go There ::-[/url]




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Kobra
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Post by Kobra »

@ang: wow..looks really good..

@carn: thanx!
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Post by }TCP{Wolf »

I didn't have time to test the map yet, but seeing those screenies I guess I will quite soon!
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}TCP{^AngLoid
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Post by }TCP{^AngLoid »

:).

i was wondering wolf if you can move things around in a map with WAMapBug mod . rather than swaping things around.

its only a small thing but in reflection it would be better :)

ill wait on your reply b4 i give more info :)
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Post by }TCP{Wolf »

You can... the only problem with MapBug is that it is all hardcoded, you can't go around configure it to do this or that to a map. It is either active and will ALWAYS do the changes to a particular map or none. So for any new map to be affected by the mod, I am forced to write a new version of the mod.
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}TCP{^AngLoid
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Post by }TCP{^AngLoid »

ah thought so. in this instance i needed to change the position of something.

its that ive posted it to oldunreal i could do another version but its no big deal:)

thanx.
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Post by Taz »

yes...great map i keep blowing up myself somewhere in that 3rd pic...must the be crappy mouse i have now -_-
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}TCP{^AngLoid
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Post by }TCP{^AngLoid »

lol taz thought you had more skill than that:P
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}TCP{^AngLoid
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Post by }TCP{^AngLoid »

ive recently been sifting through the new usermaps on oldunreal and ive noticed an auther thats starting to stand out from the rest (for me enyway :) ).
ie:- BeWilderbeast he's the auther of DmTechnika he has 2 new maps worth cheacking out also

Dm-Meridia
Dm-Mordred


:mrgreen:
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}TCP{^AngLoid
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Post by }TCP{^AngLoid »

Opps sorry chaps i lost a few posts moderating :P sorry again!


now back to bussiness :P

Here is my latest map. For Co-op!


http://homepage.ntlworld.com/g.lewin1/Lapetus.zip

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Xavious
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Post by Xavious »

I love the lighting, especially in the last and 3rd last images.
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