Search found 2 matches
- Thu Aug 27, 2009 11:58 pm
- Forum: -= Map / UnrealEd Questions =-
- Topic: Default texture?
- Replies: 31
- Views: 22343
Default texture
isnt there a code or something you can use to ovveride the boards default 60x60 pixelation of your AV? i forgot what it was, and where to put it. any help would be great. thank you.
- Tue Aug 25, 2009 10:55 pm
- Forum: -= Help =-
- Topic: UT3 - Bug?
- Replies: 12
- Views: 11102
UT3 Bug
Uhm, I suppose you tried reproducing it before correcting the bug? To me it looks like it has something to do with closing a native debugger window.