Search found 15 matches

by }TCP{Cheiz
Mon Oct 25, 2004 11:24 pm
Forum: -= General =-
Topic: }TCP{Ninja on TV
Replies: 5
Views: 3832

}TCP{Ninja on TV

Hi,

Former }TCP{Member Ninja, a friend of mine, has participated in a TV program called "Veronica's Ultimate Fight Master" which will be broadcasted every week on dutch television starting at tuesday november 2nd 22:00. Here you can see him at the preview (his name is "Tom", the sixth face): http ...
by }TCP{Cheiz
Mon Oct 25, 2004 9:08 pm
Forum: -= Mods And So On =-
Topic: gun bug
Replies: 26
Views: 21355

If you pick up a dropped gun but you already HAVE the gun in your inventory, you get the default pickup amount of ammo added for that weapon class (which would be 20 ammo for asmds). That's what the code says in Weapon.uc::handlepickupquery(inventory Item). I even tested this on a FULL FLAK and I ...
by }TCP{Cheiz
Mon Oct 25, 2004 12:45 pm
Forum: -= General =-
Topic: holding keys
Replies: 16
Views: 7936

holding keys

Hi,

Just a little thing i found out a long while ago (maybe more did). When you hold a key(like the duck key) and press the chat key(T) and release the duck key you remain ducked as if you didnt release the key. This works for all keys: walk, strafe, fire... I usually use it when i want to chat ...
by }TCP{Cheiz
Mon Oct 25, 2004 12:34 pm
Forum: -= Mods And So On =-
Topic: gun bug
Replies: 26
Views: 21355

Cool! By the way, i made a little mistake:
:twisted: That can be very mean when you throw it to someone which doesnt have asmd yet; he will get an asmd with 0 bullets and can not pickup a new one but only dead-body-asmds and ammo.
Dead-body-asmds also arent useful becaue you get 0 ammo from them ...
by }TCP{Cheiz
Thu Oct 21, 2004 9:16 pm
Forum: -= Mods And So On =-
Topic: 226 server
Replies: 2
Views: 4914

226 server

Hi,

I sometimes make a dedicated server (usually INF Standoff), with 2 players (me and another) it works perfectly but with 3 it lags like hell, pings are >1000 etc. And that while i have a confident 48KB(384Kb) upload. IS this a connection problem? I know imnot supposed to use 226 but thats ...
by }TCP{Cheiz
Thu Oct 21, 2004 9:13 pm
Forum: -= General =-
Topic: DNS names for joining servers
Replies: 13
Views: 6444

DNS names for joining servers

Hi,

I just made some host names which redirect to servers. This way you can go to servers by "open name" instead of "open ip":

tcp.cheiz.nl: TCP Euro Custom Maps TDM
gf.cheiz.nl:1337: German Fun Server*
jd.cheiz.nl:7807: Jolt Deck16 Only*
cheiz.nl: My server (ver y seldom up, maybe when i get ...
by }TCP{Cheiz
Wed Oct 20, 2004 9:10 am
Forum: -= Mods And So On =-
Topic: gun bug
Replies: 26
Views: 21355

}TCP{Taz wrote::l you can always throw it when you used your last shot throw it if your fast enough to do it
:twisted: That can be very mean when you throw it to someone which doesnt have asmd yet; he will get an asmd with 0 bullets and can not pickup a new one but only dead-body-asmds and ammo.
by }TCP{Cheiz
Tue Oct 19, 2004 2:28 pm
Forum: -= Mods And So On =-
Topic: Just a cool thought , hope it can be done !!!!
Replies: 17
Views: 16033

Hmmm... I noticed that when you but the line set input numpad0 say Attack enemy base!|exec MainFunctions.key in a file, it wont bind the part after the | to numpad0 but it will immediately execute it. Strange, because in the console this doesnt happen. But this means a spereate file is needed for ...
by }TCP{Cheiz
Tue Oct 19, 2004 2:04 pm
Forum: -= Mods And So On =-
Topic: gun bug
Replies: 26
Views: 21355

gun bug

Hi,

This bug must have been noticed before, but i havent read anything about it yet. The problem is that when you get a gun you dont always get the ammo you are supposed to have. One example (with weapons stay): Get an eightball, shoot 3 bullets and sucide with the fourth so there is 2 ammo left ...
by }TCP{Cheiz
Tue Oct 19, 2004 1:47 pm
Forum: -= Mods And So On =-
Topic: Just a cool thought , hope it can be done !!!!
Replies: 17
Views: 16033

What u can do is make some files like this:


MainFunctions.key:
set input numpad0 exec numpad0functions.key
...
set input numpad9 exec numpad9functions.key

numpad0functions.key
set input numpad0 say Attack enemy base!|exec MainFunctions.key
...
set input numpad9 say Please Cover me!|exec ...
by }TCP{Cheiz
Tue Oct 19, 2004 1:36 pm
Forum: -= General =-
Topic: Enough TR?
Replies: 80
Views: 30698

70 replies on my topic, im proud

(i don't care that it's actually some kind of chat channel)
by }TCP{Cheiz
Mon Sep 27, 2004 1:09 pm
Forum: -= Mods And So On =-
Topic: edit maps in 226
Replies: 6
Views: 6681

edit maps in 226

Hi,

Why shouldt i make maps in 226 (read that in UnrealReference)? Dont they work in 224 or 225? And how is 225 with Direct3D because i want to make maps but also want to play. Or do i have to install unreal two times?

Bye,

Cheiz
by }TCP{Cheiz
Mon Sep 27, 2004 1:03 pm
Forum: -= General =-
Topic: Enough TR?
Replies: 80
Views: 30698

Sorry i wasnt on the training yesterday. I didnt have the time for it :S (had to do things which i actually had to do before the evening... :roll:) Ill see you soon on some server.

-Cheiz
by }TCP{Cheiz
Mon Sep 06, 2004 12:38 pm
Forum: -= General =-
Topic: Enough TR?
Replies: 80
Views: 30698

Enough TR?

Hi,

I was wondering if i am allowed to join TCP now. I've played with TR more than two weeks now.

Bye,

-Cheiz
by }TCP{Cheiz
Wed Aug 20, 2003 6:12 pm
Forum: -= General =-
Topic: Here I am again!
Replies: 1
Views: 2422

Here I am again!

Hi guys,

I guess some of you have seen me playing the last three days again... indeed i started playin the good old unreal 1 again! I have played UT a lot when i didn't play unreal1 but now i see there are still enough servers to have fun, so... I see i am now an ex-member, sorry that i have been ...