Search found 3 matches
- Tue Sep 12, 2006 6:42 pm
- Forum: -= General =-
- Topic: Using WMapvote with Co-op
- Replies: 4
- Views: 2799
- Tue Sep 12, 2006 2:50 am
- Forum: -= General =-
- Topic: Retrun to the U1.
- Replies: 18
- Views: 6925
- Mon Sep 11, 2006 3:18 pm
- Forum: -= General =-
- Topic: Using WMapvote with Co-op
- Replies: 4
- Views: 2799
Using WMapvote with Co-op
Hi TCP :-)
I think this post is more directed to TCP Wolf but anyone can give me a heads up if they want.
I am currently running an unreal1 co-op server and I have tested your WMapvote on both DM and co-op. In deathmatch I have no problems, you can vote fine to the next map while the GUI pops up ...
I think this post is more directed to TCP Wolf but anyone can give me a heads up if they want.
I am currently running an unreal1 co-op server and I have tested your WMapvote on both DM and co-op. In deathmatch I have no problems, you can vote fine to the next map while the GUI pops up ...