Search found 3 matches

by OneShot
Tue Sep 12, 2006 6:42 pm
Forum: -= General =-
Topic: Using WMapvote with Co-op
Replies: 4
Views: 2799

It works with custom map pack's because if you get stuck or somthing doesnt go the way you want it .. you can vote for that map to restart or start on a new map in that map pack (maybe the next)
by OneShot
Tue Sep 12, 2006 2:50 am
Forum: -= General =-
Topic: Retrun to the U1.
Replies: 18
Views: 6925

Unreal 1 will be the best version of unreal after 227 imo.

Ive played them all.
by OneShot
Mon Sep 11, 2006 3:18 pm
Forum: -= General =-
Topic: Using WMapvote with Co-op
Replies: 4
Views: 2799

Using WMapvote with Co-op

Hi TCP :-)

I think this post is more directed to TCP Wolf but anyone can give me a heads up if they want.

I am currently running an unreal1 co-op server and I have tested your WMapvote on both DM and co-op. In deathmatch I have no problems, you can vote fine to the next map while the GUI pops up ...