Search found 18 matches

by [semi-n00b]Rowinder
Fri Mar 17, 2006 10:41 am
Forum: -= Help =-
Topic: xD
Replies: 4
Views: 3551

:)

*takes out sniper rifle and hides in bushes*
ssttt... I B hunting :)
by [semi-n00b]Rowinder
Thu Mar 16, 2006 6:22 pm
Forum: -= Help =-
Topic: xD
Replies: 4
Views: 3551

xD

eya guys, after loads of playing Ive come onto a new question :lol:

some of you might know some servers provide the option of you having colours in your name :)
its like you can go to the menu to set colours.
I've tried setting colours with commandlines:

set NewNameColours[20]=(R=44,G=198,B=2,A ...
by [semi-n00b]Rowinder
Sun Jun 05, 2005 12:29 pm
Forum: -= Challenge us =-
Topic: guess the subject...
Replies: 9
Views: 10715

lol !! yeah... I know.... :P
by [semi-n00b]Rowinder
Sun Jun 05, 2005 9:14 am
Forum: -= Challenge us =-
Topic: guess the subject...
Replies: 9
Views: 10715

lol

no 4 VS 4 for me.... the other people in my clan dont monstermash, and I need all the ammo I can find myself :P
by [semi-n00b]Rowinder
Sat Jun 04, 2005 7:31 am
Forum: -= Challenge us =-
Topic: guess the subject...
Replies: 9
Views: 10715

I know what it does... :) furious'll prolly like it too....
by [semi-n00b]Rowinder
Fri Jun 03, 2005 7:38 pm
Forum: -= Custom Maps =-
Topic: DMZahlTagSE
Replies: 12
Views: 6271

(mars)buster made a non-laggy version of DmZalthagSE... it's on his website.. http://www.marsclan2k3.tk :)
by [semi-n00b]Rowinder
Fri Jun 03, 2005 6:52 pm
Forum: -= Challenge us =-
Topic: guess the subject...
Replies: 9
Views: 10715

well...

wouldnt be too hard considering you already have a server.... you check who wants to play.... ask the person if he / she wants to use bots.... reply here.... I'll post maps.... you chose maps..... we play.... I win... (just kiddin).... everyone happy :)

if furious wants to play he can use the ...
by [semi-n00b]Rowinder
Fri Jun 03, 2005 5:52 pm
Forum: -= Challenge us =-
Topic: guess the subject...
Replies: 9
Views: 10715

guess the subject...

Can I challenge u people for monstermash too ?.... :)
by [semi-n00b]Rowinder
Sat May 14, 2005 8:12 pm
Forum: -= Mods And So On =-
Topic: Monstermash again :)
Replies: 4
Views: 6043

hmmm

wont voodoo make the monsters more aggressive ? :)
wont that make the monsters make more conspiracies.... soon they'll be all over the place !!!!
they'll be stealing our kills, that means they wont be needing players anymore to play unreal !!!! we will all be d00m3d !!!!
:cry: :cry: :cry:
by [semi-n00b]Rowinder
Fri May 13, 2005 2:08 pm
Forum: -= Mods And So On =-
Topic: Monstermash again :)
Replies: 4
Views: 6043

hmm

I meant for the TCP server... :)
do you have mapvote on it ? :o
by [semi-n00b]Rowinder
Wed May 11, 2005 2:33 pm
Forum: -= Mods And So On =-
Topic: Monstermash again :)
Replies: 4
Views: 6043

Monstermash again :)

Can you make like a levelvote / mapvote option for monstermash ¿ :) some of the lvls are ..... :roll: REALLY bad (yay... didnt curse) :)
by [semi-n00b]Rowinder
Sun May 08, 2005 6:17 pm
Forum: -= Help =-
Topic: download MM v2.0
Replies: 22
Views: 12472

yay

yay, it works now :)
guess I had too many mods installed :oops:
thx 4 helping :)

*still believes in a conspiracy of all the bad monsters*
by [semi-n00b]Rowinder
Sun May 08, 2005 10:29 am
Forum: -= Help =-
Topic: download MM v2.0
Replies: 22
Views: 12472

yes

that must be it, the game gets started without UTF.
The mods work at "coop game (UTeam)"

I have the lines

ServerPackages=UTF_Resources
ServerPackages=UTeamFix
ServerPackages=UTF_CustomProjectiles
ServerPackages=UTF_Items
ServerPackages=UTF_GUI
ServerPackages=UTF_Pawns
at [Engine.GameEngine]

and ...
by [semi-n00b]Rowinder
Sat May 07, 2005 6:04 pm
Forum: -= Help =-
Topic: download MM v2.0
Replies: 22
Views: 12472

no

no... I didnt try to start a game by typing in the console, the stuff you see here comes from the logs and unreal.ini
by [semi-n00b]Rowinder
Sat May 07, 2005 2:02 pm
Forum: -= Help =-
Topic: download MM v2.0
Replies: 22
Views: 12472

well

I checked the log and saw it didnt load any mutators at all, even with all mutators enabled, so read my unreal.ini (with only MM enabled) :

[UMenu.UMenuBotmatchClientWindow]
Map=DmDeck16.unr
GameType=UnrealShare.DeathmatchGame
MutatorList= [/size]
bKeepMutators=True

[UMenu ...